Class_name = "CTorpedo"
object_name = "NPC_TORPEDO_G7a-53"

//////	PhysicsBody properties
VisualImage=0,"graphics/Ammo/Torpedo_53_38.MGM",true

ImageAttr=27	// IA_NOCLIP | IA_NOCLIP_ANIM | IA_NOMINZ | IA_NOMINPIXELS
//	IA_DEFAULT=0,
//	IA_NOCLIP=1,
//	IA_NOCLIP_ANIM=2,
//	IA_NOROTINTERPOLATION=4,
//	IA_NOMINZ=8,
//	IA_NOMINPIXELS=16,
//	IA_NOPOSINTERPOLATION=32,
//	IA_CLOSEVIEWARG=64,
//	IA_ALWAYSVISIBLE=128,
//	IA_SCALEARG=256,
//	ImageAttr=Attr1+Attr2+...+AttrN

CommandMonitor="LuaScripts/WorldObjects/VehicleMonitor.txt"

CollisionBody="graphics/Ammo/Torpedo_G7a_53.col"

VisualRadius=5

VisArg=100

NoDirecion=false
CalcWind=false
ProcessNetwork=true

LimitT=false
Rebound=0.01
Friction=29.85
MaxDeep=0.1
DynamicCOG=false
Ik=3				// ?????????? ?????????????? ??-?? ????????? ????? ???????

Mass=905		//????? ?????
Mkr=0.8					//???????? ????? ????, ????? ???????? ?????????? ????????? Cx ?? ??????? M=1, ??????? ?? ????? ???? ?? ?? ?? ???????
Mmax=1.2				//???????? ????? ????, ?? ???????? ??????????? ????????? Cx, ?????????? ??? M=1, ??????? ?? ????? ???? ?? ?? ?? ???????
Cx_0=0.15				//???????? ?-?? ????????????? ??? (M <= Mkr), ??????? ?? ????? ???? ?? ?? ?? ???????
Cx_max=0.3				//???????? ?-?? ????????????? ??? (M = 1), ??????? ?? ????? ???? ?? ?? ?? ???????
Cx_1=0.4				//???????? ?-?? ????????????? ??? (M >= Mmax), ??????? ?? ????? ???? ?? ?? ?? ???????
R=0.225				//?????? ?????
PrioritySpeed=23
EngineThrust=2500
LiveTime=250
CruiseDepth=1.0
kPitchByDepth=6.0			// -??????????? ??? ?????????? ????????????? ???? ? ??????????? ?? ?????????? ?? ????????? ??????? - ???????? ?? ????
maxPitch=45.0				// -???????????? ??????
maxDepthRudderAngle=60.0	// -???????????? ?????????? ???? ???????
maxRudderAngle=20.0			// -???????????? ?????????? ???? ????????

RNDWindFactor=0.08		//????-? ???????? ????????
RNDWindChangeTimer=100.0	//?????? ?? ????? ?-?? ???????? ???????? (????? ??????? ???-???)


Armor=1						// ??????? ????????? ?????

LifeRate=1
LifeRateFg=1


debug=false

Cp=-0.1f,0.0f,0.0f


//[Parachute]
//	MaxOpeningTension=40.0f	//	Slings tension while opening parachute (kg)
//	MinRad=0.5f
//	MaxRad=3.4f
//	MaxSlings=8.4f
//	SlingsDuration=2.5f
//	PDuration=1
//	VisibleParachute="LuaScripts/WorldObjects/Ballistics/Containers/Parachute_cargo.txt"
//	SlingsAttach=-0.5f,0.0f,0.0f
//[end]

BackTrailArg=63235

[splash]
	pos = 0.0, 0.0, 0.0
	splashArg = 63226
	SplashTotalTime = 1.0
	SplashAttackTime = 0.1
	SplashKoeff = 30
	startArgValue = 0.5
	
	splashDiffHeight = 0.30
	// time = splashStackCount * splashstacktime
	splashStackCount = 50
	splashstacktime = 0.1	
[end]

floathook=0, 0.2, 0,	103,false		

OnDropLandScript = "LuaScripts/WorldObjects/Emitters/DustBlow1_1.txt"
OnDropWaterScript = "LuaScripts/WorldObjects/Emitters/WaterSpray1_1.txt"
Hit="LuaScripts/WorldObjects/Explosions/Bombs/tnt240kg_frag260kg_expl_water.txt"

DebugInfo = false